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Mie Simulator GUI
This is a Mie Simulator GUI application. Mie Simulator GUI tool is capable of calculating - Scattering coefficient - Scattering cross section - Reduced scattering coefficient - Phase function - S1 and S2 - Average cosine of the phase function for a single or series of wavelengths
- Link (10 Aug 2015, offline)
- Link (6 Nov 2021)

Absphere
Abshere by Kuan Fang Ren is based on the rigorous theory to calculate various physical quantities in the interaction of a light beam with a homogeneous spherical particle or with a concentric layered refractive index gradient. ABSphere allows to calculate: (1) scattering diagrams, (2) radiation pressure (force) and torque exerted by a beam of light on the particle, (3). internal and external electromagnetic fields, (4). extinction, scattering and absorption sections. The forms of the beam considered in ABSphere: (1) circular Gaussian beam. (2) elliptical Gaussian beam. (3) Dungnut beam of 4 different polarizations, (4). Bessel beam (5).
- Link (31 Jul 2015, 23 Sept 2021)

MieScatter.jl
Compute Mie scattering in Julia. Mie scattering is the scattering of an electromagnetic plane wave by a homogeneous sphere. Based on a Fortran code by Karri Muinonen.
using MieScatter
S, Qsca, Qext, Qback = compute_mie(x, m, N)
S, Qsca, Qext, Qback = compute_mie(x, m, list_of_angles)
Mie theory and phase function expansion code by Chris Godsalve.
Code Fortran basé sur la théorie de Lorenz-Mie by Marchant Benjamin.
These Mathematica script files by Markus Selmke allow the extensive study of light-particle interaction phenomena enountered in coherent focused beam illumination of spherical (multilayered) scatterers, e.g. to compute the intensity collected by a detection microscope objective and recorded with a photo-diode, radiation pressures, the rel. photothermal signal, sopectra, Poynting vector flows and near fields among other things.

A Python code for computing the scattering properties of single- and dual-layered spheres with an easy-to-use object oriented interface.
Based on code by C. Mätzler; ported and published with permission.
Requires NumPy and SciPy.
Fortran program bhfield by Honoh Suzuki to compute the nearfield inside and outside of a coated sphere.
H. Suzuki and I-Y. S. Lee: Calculation of the Mie Scattering Field inside and outside a Coated Spherical Particle, Int. J. Phys. Sci., 3, 38-41 (2008; Errata: Int. J. Phys. Sci. 4, 615, 2009).
H. Suzuki and I-Y. S. Lee: Mie Scattering Field inside and near a Coated Sphere: Computation and Biomedical Applications, J. Quant. Spectrosc. Radiat. Transfer, in press (2012).

MatScat is a MATLAB package by Jan Schäfer which contains different solutions for the scattering of electromagnetic radiation by a sphere (Mie theory) or an infinite circular cylinder.
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